%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4459864850019384750
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4459864850019384738}
  - component: {fileID: 4459864850019384739}
  - component: {fileID: 4459864850019384736}
  - component: {fileID: 4459864850019384737}
  - component: {fileID: 4459864850019384741}
  - component: {fileID: 4459864850019384740}
  m_Layer: 0
  m_Name: FirstPersonController
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4459864850019384738
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850019384750}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 2, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4459864851508666808}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4459864850019384739
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850019384750}
  m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4459864850019384736
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850019384750}
  m_Enabled: 0
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &4459864850019384737
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850019384750}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Radius: 0.5
  m_Height: 2
  m_Direction: 1
  m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &4459864850019384741
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850019384750}
  serializedVersion: 4
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_CenterOfMass: {x: 0, y: 0, z: 0}
  m_InertiaTensor: {x: 1, y: 1, z: 1}
  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ImplicitCom: 1
  m_ImplicitTensor: 1
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 112
  m_CollisionDetection: 0
--- !u!114 &4459864850019384740
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850019384750}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d90ba6530d9bfda47abb4610956b2f44, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  playerCamera: {fileID: 4459864851310106426}
  fov: 60
  invertCamera: 0
  cameraCanMove: 1
  mouseSensitivity: 2
  maxLookAngle: 50
  lockCursor: 1
  crosshair: 1
  crosshairImage: {fileID: 21300000, guid: be4ce60e2c9768c44b9b10b9c5258045, type: 3}
  crosshairColor: {r: 1, g: 1, b: 1, a: 1}
  enableZoom: 1
  holdToZoom: 1
  zoomKey: 324
  zoomFOV: 30
  zoomStepTime: 5
  playerCanMove: 1
  walkSpeed: 5
  maxVelocityChange: 10
  enableSprint: 1
  unlimitedSprint: 1
  sprintKey: 304
  sprintSpeed: 7
  sprintDuration: 5
  sprintCooldown: 0.5
  sprintFOV: 80
  sprintFOVStepTime: 10
  useSprintBar: 1
  hideBarWhenFull: 1
  sprintBarBG: {fileID: 4459864851397454648}
  sprintBar: {fileID: 4459864850888339820}
  sprintBarWidthPercent: 0.3
  sprintBarHeightPercent: 0.02
  enableJump: 1
  jumpKey: 32
  jumpPower: 5
  enableCrouch: 1
  holdToCrouch: 1
  crouchKey: 306
  crouchHeight: 0.75
  speedReduction: 0.5
  enableHeadBob: 1
  joint: {fileID: 4459864851508666808}
  bobSpeed: 10
  bobAmount: {x: 0, y: 0.1, z: 0}
--- !u!1 &4459864850190357393
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4459864850190357392}
  - component: {fileID: 4459864850190357394}
  - component: {fileID: 4459864850190357395}
  m_Layer: 0
  m_Name: Reticle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &4459864850190357392
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850190357393}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.05, y: 0.05, z: 0.05}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4459864851551516607}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 50, y: 50}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4459864850190357394
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850190357393}
  m_CullTransparentMesh: 0
--- !u!114 &4459864850190357395
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850190357393}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!1 &4459864850831721272
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4459864850831721275}
  - component: {fileID: 4459864850831721274}
  m_Layer: 0
  m_Name: SprintBar
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &4459864850831721275
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850831721272}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4459864851397454649}
  - {fileID: 4459864850888339821}
  m_Father: {fileID: 4459864851551516607}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 100, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!225 &4459864850831721274
CanvasGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850831721272}
  m_Enabled: 1
  m_Alpha: 1
  m_Interactable: 1
  m_BlocksRaycasts: 1
  m_IgnoreParentGroups: 0
--- !u!1 &4459864850888339818
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4459864850888339821}
  - component: {fileID: 4459864850888339823}
  - component: {fileID: 4459864850888339820}
  m_Layer: 0
  m_Name: Stamina
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!224 &4459864850888339821
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850888339818}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4459864850831721275}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0}
  m_AnchorMax: {x: 0.5, y: 0}
  m_AnchoredPosition: {x: 3, y: -182.99066}
  m_SizeDelta: {x: 300, y: 10}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4459864850888339823
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850888339818}
  m_CullTransparentMesh: 0
--- !u!114 &4459864850888339820
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864850888339818}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!1 &4459864851310106424
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4459864851310106429}
  - component: {fileID: 4459864851310106426}
  - component: {fileID: 4459864851310106427}
  - component: {fileID: 1382174491824763640}
  m_Layer: 0
  m_Name: PlayerCamera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4459864851310106429
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851310106424}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4459864851551516607}
  m_Father: {fileID: 4459864851508666808}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &4459864851310106426
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851310106424}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  m_projectionMatrixMode: 1
  m_GateFitMode: 2
  m_FOVAxisMode: 0
  m_Iso: 200
  m_ShutterSpeed: 0.005
  m_Aperture: 16
  m_FocusDistance: 10
  m_FocalLength: 50
  m_BladeCount: 5
  m_Curvature: {x: 2, y: 11}
  m_BarrelClipping: 0.25
  m_Anamorphism: 0
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 0
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 1
  m_AllowMSAA: 1
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!81 &4459864851310106427
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851310106424}
  m_Enabled: 1
--- !u!114 &1382174491824763640
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851310106424}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_RenderShadows: 1
  m_RequiresDepthTextureOption: 2
  m_RequiresOpaqueTextureOption: 2
  m_CameraType: 0
  m_Cameras: []
  m_RendererIndex: -1
  m_VolumeLayerMask:
    serializedVersion: 2
    m_Bits: 1
  m_VolumeTrigger: {fileID: 0}
  m_VolumeFrameworkUpdateModeOption: 2
  m_RenderPostProcessing: 0
  m_Antialiasing: 0
  m_AntialiasingQuality: 2
  m_StopNaN: 0
  m_Dithering: 0
  m_ClearDepth: 1
  m_AllowXRRendering: 1
  m_AllowHDROutput: 1
  m_UseScreenCoordOverride: 0
  m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
  m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
  m_RequiresDepthTexture: 0
  m_RequiresColorTexture: 0
  m_Version: 2
  m_TaaSettings:
    m_Quality: 3
    m_FrameInfluence: 0.1
    m_JitterScale: 1
    m_MipBias: 0
    m_VarianceClampScale: 0.9
    m_ContrastAdaptiveSharpening: 0
--- !u!1 &4459864851397454630
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4459864851397454649}
  - component: {fileID: 4459864851397454651}
  - component: {fileID: 4459864851397454648}
  m_Layer: 0
  m_Name: StaminaBG
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!224 &4459864851397454649
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851397454630}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4459864850831721275}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0}
  m_AnchorMax: {x: 0.5, y: 0}
  m_AnchoredPosition: {x: 3, y: -182.99066}
  m_SizeDelta: {x: 300, y: 10}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4459864851397454651
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851397454630}
  m_CullTransparentMesh: 0
--- !u!114 &4459864851397454648
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851397454630}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!1 &4459864851508666809
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4459864851508666808}
  m_Layer: 0
  m_Name: Joint
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4459864851508666808
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851508666809}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.75, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4459864851310106429}
  m_Father: {fileID: 4459864850019384738}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4459864851551516604
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4459864851551516607}
  - component: {fileID: 4459864851551516593}
  - component: {fileID: 4459864851551516606}
  m_Layer: 0
  m_Name: CrosshairAndStamina
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &4459864851551516607
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851551516604}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4459864850190357392}
  - {fileID: 4459864850831721275}
  m_Father: {fileID: 4459864851310106429}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!223 &4459864851551516593
Canvas:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851551516604}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 4459864851310106426}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_VertexColorAlwaysGammaSpace: 0
  m_AdditionalShaderChannelsFlag: 0
  m_UpdateRectTransformForStandalone: 0
  m_SortingLayerID: 0
  m_SortingOrder: 100
  m_TargetDisplay: 0
--- !u!114 &4459864851551516606
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4459864851551516604}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 1
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 1080, y: 720}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
  m_PresetInfoIsWorld: 0
